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Fantasy
139 very clever ideas that will enable you to
write unique, compelling and successful fantasy stories
faster and easier than ever before.
Conceived, written and tested by the renowned writer, thinker
and innovator, Dave Haslett.
60 pages, ebook (PDF), £4.99

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This book includes:
- Why the characters matter most
- How to visualise your characters
- Creating non-human characters
- The best names for fantasy characters
- Fantasy settings
- World building and creating cultures
- Fantasy physics
- How to make your stories unique
- How to create epic battles
- Borrowing from games designers
- The best magazines for fantasy writers
- How to update myths and legends
- Exploring other universes, dimensions and senses
- How to turn non-fantasy into fantasy
- How to make your stories unique
- Plus 24 great storylines you can use or adapt as you
wish
- And much more - far too many great ideas to list here!
Sample idea: Fantasy versus historical
fiction
Writing fantasy can be very similar to writing historical fiction.
Many fantasy stories appear to be set in medieval
times, for example. So if you already have a good knowledge of
historical novels (i.e. you read lots of them), or if you know
a particular period of
history very well, then writing a fantasy story set in that era
(or something resembling it)
should be relatively easy. You'll already know about the
lifestyles, tools, means of
communication, employment, health, transport, crime and punishment,
and everything
else. Adopt that period for your fantasy story, even if it's
set in another world and
inhabited by very different creatures, and you’ll find
that much of your work has already been
done.
You can even use real-life adventures from that
time as the basis for your stories. Make
some of the characters fantastic creatures or mythical beasts
(with human-like qualities),
and make a few other simple adjustments, and you’re done.
Those
few simple adjustments are where you get to have the most fun.
You could add an
extra ingredient to your world that wasn't there in the
historical version: magic, dragons,
computers, cars, flying machines, and so on. Or add an extra
layer of intelligence or
evolution – perhaps monkeys and dolphins (or their equivalent)
can communicate freely
with humans (or their equivalent) in your world.
[EXTENSION] For variety you could alternate
between writing proper historical
fiction and fantasy stories, both set in the same era. As you
research your
historical stories you might come across things that would
be ideal for a fantasy.
So this way you get the best of both worlds. If you don't
want your readers to
confuse your two genres, write them under different names.
Alternative product:
You might prefer the complete Volume
3 (Genre Fiction)
Includes: Comedy, Crime, Fantasy, Historical,
Horror,
Mystery and Suspense, Romance, Science Fiction, Thrillers
1,228 very clever
ideas, 564 pages, £27.99

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