Structure
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Sample idea:
A journey makes a good structure for a story. Your beginning
and end points are given to you and you can divide the intermediate
points into roughly equal sections. You'll need to come up with
a journey, a reason for making it, and some characters. Of course
a chronological record of the trip isn't going to be terribly
interesting, so you'll need obstacles and hazards too. Let's say
your hero and a friend are biking from Land's End to John O'Groats
for charity. We have a journey, a reason and the characters. Now
we need hazards: punctures, accidents, hotels that aren't expecting
them, double-bookings, haunted hotel rooms, unfriendly locals,
over-friendly locals, hangovers, police raids, attacks and muggings,
stolen bikes, stolen money, a message from home saying someone
is ill, they might get caught up in a robbery or a police chase,
a crook might hijack one of the bikes as a getaway vehicle, and
so on. Several times they come close to giving up but somehow
find the resolve to carry on. But no doubt their lives will never
be quite the same again. Think about the journeys that interest
you, and what might happen along the way. Perhaps you could find
a few people who have actually made such a journey and combine
their hair-raising experiences into a single story.
What books are
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